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Classes

Fighter

Non-caster

Heavy armor, martial weapons

Rogue

Non-caster

Sneak Attack, finesse blades

Cleric

Full

Armored healer: Cure Wounds, Guiding Bolt, a domain's gifts and its Channel Divinity

Barbarian

Non-caster

Rage, d12 hit die, greataxe

Paladin

Half

Heavy armor, half-caster: Lay on Hands, smites, an oath's spells and auras

Ranger

Half

Longbow sniper and half-caster: a free Hunter's Mark from the first level, the wild's tricks after

Monk

Non-caster

Martial Arts bonus strikes, fast — focus-fuelled flurries, deflected blows, a body that heals itself

Wizard

Full

INT full caster: Fire Bolt, Magic Missile, Acid Arrow

Warlock

Pact

CHA pact caster: Eldritch Blast, invocations of your choosing, a patron's gifts

Sorcerer

Full

CHA full caster: shared arcane list, innate magic

Druid

Full

WIS full caster and shapeshifter: Wild Shape, Thorn Whip, healing, the land's own magic

Bard

Full

CHA full caster: inspiration on a knife's edge — songs that mend, mock, and command