Half caster
SRD 5.2.1Longbow sniper and half-caster: a free Hunter's Mark from the first level, the wild's tricks after
| Hit die | d10 |
| Caster | Half caster |
| Speed | 30 ft |
| Armor | Light, Medium |
| Shield | Yes |
| Saves | STR, DEX |
| Weapons | Simple, Martial |
| Skills | 3 |
| Casting | WIS |
| Prepared spells | 1: 2 · 2: 3 · 3: 4 · 4: 5 · 5: 6 · 7: 7 · 9: 9 · 11: 10 |
Features
Lv 1
Weapon Mastery
Every weapon has a mastery property in trained hands — Vex opens foes to your next strike, Sap staggers theirs, Topple fells, Slow drags, Cleave carries through, Nick lets the off-hand strike ride the Attack action, Graze wounds even on a miss, Push drives them back
Lv 1
Favored Enemy
Hunter's Mark is always known, and cast free 2 times per battle (3 at 5, 4 at 9)
Lv 2
Deft Explorer
Expertise in Survival
Lv 6
Roving
+10 ft speed, and a climbing speed: the height of a hill costs no extra movement
Lv 10
Tireless
Action (WIS-mod uses per battle): temp HP 1d8 + WIS
This work includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
Tactforge is an independent project, compatible with fifth edition.