Non-caster
SRD 5.2.1Sneak Attack, finesse blades
| Hit die | d8 |
| Caster | Non-caster |
| Speed | 30 ft |
| Armor | Light |
| Shield | No |
| Saves | DEX, INT |
| Weapons | Simple, Martial (Finesse), Martial (Light) |
| Skills | 4 |
Features
Lv 1
Weapon Mastery
Every weapon has a mastery property in trained hands — Vex opens foes to your next strike, Sap staggers theirs, Topple fells, Slow drags, Cleave carries through, Nick lets the off-hand strike ride the Attack action, Graze wounds even on a miss, Push drives them back
Lv 2
Cunning Action
Dash, Disengage, or Hide as a bonus action each turn
Lv 3
Steady Aim
Bonus action, only if you haven't moved this turn: brace — your next attack this turn has advantage; your speed drops to 0 for the turn
Lv 5
Uncanny Dodge
Your reaction halves the damage of an attack that hits you (spent automatically)
Lv 5
Cunning Strike
Trade Sneak Attack dice for an effect on the hit — arm Poison, Trip or Withdraw (one at a time until Improved Cunning Strike)
Lv 5
Cunning Strike: Poison
Armed: a sneak hit spends 1d6 — CON save or POISONED
Lv 5
Cunning Strike: Trip
Armed: a sneak hit spends 1d6 — DEX save or PRONE
Lv 5
Cunning Strike: Withdraw
Armed: a sneak hit spends 1d6 — you move half your speed after it without provoking
Lv 7
Evasion
DEX saves for half damage: a success takes NOTHING, even a failure takes half
Lv 7
Reliable Talent
Level 11: proficient checks treat any die below 10 as a 10 — mastery doesn't fumble
Lv 11
Improved Cunning Strike
Two Cunning Strike effects may ride one sneak hit
This work includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
Tactforge is an independent project, compatible with fifth edition.