Non-caster
SRD 5.2.1Rage, d12 hit die, greataxe
| Hit die | d12 |
| Caster | Non-caster |
| Speed | 30 ft |
| Armor | Light, Medium |
| Shield | Yes |
| Saves | STR, CON |
| Weapons | Simple, Martial |
| Skills | 2 |
Features
Lv 1
Rage
Bonus action (limited uses; short rest restores one): bonus damage on Strength attacks, resistance to weapon damage. Fizzles unless each turn you attack, force a save, or spend a bonus action to keep it
Lv 1
Unarmored Defense
Base AC = 10 + DEX + con modifier (shield still stacks)
Lv 1
Weapon Mastery
Every weapon has a mastery property in trained hands — Vex opens foes to your next strike, Sap staggers theirs, Topple fells, Slow drags, Cleave carries through, Nick lets the off-hand strike ride the Attack action, Graze wounds even on a miss, Push drives them back
Lv 2
Danger Sense
Advantage on Dexterity saving throws
Lv 2
Reckless Attack
While armed: STR melee attacks roll with advantage — and attacks against you do too, until your next turn
Lv 3
Primal Knowledge
While raging, trap-search and wound-assessment checks may channel STR instead of WIS
Lv 5
Fast Movement
+10 ft speed
Lv 7
Feral Instinct
Advantage on initiative rolls
Lv 7
Instinctive Pounce
Entering your Rage also moves you up to half your speed
Lv 9
Brutal Strike
While reckless, once per turn: forgo the advantage for +1d10 and a hamstring (target slowed)
Lv 9
Rage Damage +{n}
Raging melee damage bonus scales to +3
Lv 11
Relentless Rage
Level 11: while raging, the first killing blow of the battle can't finish you — up at 1 HP, still swinging
This work includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
Tactforge is an independent project, compatible with fifth edition.