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Tactforge
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Setup Battle
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Statistics
AI Narrator
AI Narrator
2 free fights left.
An AI Game Master narrates the fight and speaks for monsters and townsfolk. Turns take a little longer while it thinks.
Commander
Commander asks
An AI ally's turn pauses for your word — approve their plan or give an order. Allies roll obedience dice and may refuse.
Sound
Sound effects
Blades, spells and the moment somebody goes down. Made on the fly rather than played from files, so every spell has its own voice. Off by default — a browser will not let a page make noise until you ask it to.
Strict (no dice)
Every order is obeyed automatically — no obedience dice, no refusals.
This battle
Watch mode
The AI plays your whole party while you watch. This battle only — never remembered.
Pacing
Game speed
How fast AI turns and walks play out. 1× is the readable pace; turn it up to hurry a big fight or a long march.
1×
2×
3×
Language
EN
UK
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Choose who's playing
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← Weapons
Flame Tongue
Martial
Damage
1d8 slashing
Kind
Melee
Reach / Range
5 ft
Mastery
Sap — a hit staggers their next attack (disadvantage)
Category
Martial
Cost
1200 gp