Enchantment
TactForgeAction · 60 ft · V · Instantaneous
Cantrip, action, 60 ft, instantaneous. A sudden psychic jolt hits a creature you can see, which makes an INT save. On a failure it takes 1d6 psychic (2d6 from level 5) and is caught off guard: the next attack roll against it before the start of your next turn has advantage, whoever makes it.
| Level | Cantrip |
| Save | INT |
| Damage | 1d6 psychic |
| Effect | Distracted |
Example
This work includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
Tactforge is an independent project, compatible with fifth edition.