Feat (level 4, STR or DEX 13). +1 STR or DEX. Punch and Grab: once on each of your turns, an Unarmed Strike that lands during your Attack action also tries to seize the target, which resists with its better STR or DEX save against your grapple DC. You attack a creature you hold with Advantage, and hauling a held creature no bigger than you costs no extra movement. Taking it puts an Unarmed Strike in your kit.
This work includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
Tactforge is an independent project, compatible with fifth edition.