Feat (level 4). +1 STR or DEX. Once per turn, a weapon hit leaves the wound of its damage type. Bludgeoning — Rattled: it can't take reactions until the start of its next turn. Piercing — Bleeding: at the start of its next turn it takes piercing damage equal to your proficiency bonus. Slashing — Opened: its AC is 1 lower until the start of your next turn. A creature carries one of each at most; a fresh wound replaces the old
This work includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
Tactforge is an independent project, compatible with fifth edition.