Feat (level 4, Heavy armor training). +1 STR or CON. While you wear Heavy armor and aren't Incapacitated, each of your turns starts with temporary hit points equal to your proficiency bonus + Constitution modifier (minimum 1). They don't stack with other temporary hit points — you keep the higher
This work includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
Tactforge is an independent project, compatible with fifth edition.